Element card · group Community · atomic number 14,590, its rank
Crowd Control Server
Offline 176.119.111.113:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has Crowd Control Server set, and what settings are in force?
No gather rate appears in the name of Crowd Control Server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts Crowd Control Server?
Nothing about a region is published by Crowd Control Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 176.119.111.113:28015.
What Rust version does Crowd Control Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what Crowd Control Server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Crowd Control Server stay online?
Currently offline, Crowd Control Server was last seen 46 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
What is the wiping pattern on Crowd Control Server?
The record holds too few of Crowd Control Server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 46 days 3 hours ago.
Tags, lists
What should you understand from the tags Crowd Control Server carries?
The game's server browser reads the tags Crowd Control Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Crowd Control Server come up?
The Rust Data Lab lists that include Crowd Control Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does Crowd Control Server compare with other servers in the rankings?
Crowd Control Server sits at #14,590 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Crowd Control Server have at the moment?
No live signal from Crowd Control Server right now, which was last seen 46 days 3 hours ago.
How to join
What steps get you onto Crowd Control Server?
In Rust, press F1 and enter client.connect 176.119.111.113:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.