Rust Data LabData lab · live
Live readings Servers11,889 Players101,018 Populated3,946 Fresh wipes · 3h400 Sampled every 5 min

Element card · group Community · atomic number 12,016, its rank

deisfine server

Offline 176.126.51.122:28015 checked 1d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#12,016top 54%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:50 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 372
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  2. 2 Ru Rustoria.co - … 458
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 458/ 500
  3. 3 Ru Rusty Moose |E… 988
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 988/ 1,000
  4. 4 Ru Rustafied.com … 59
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 59/ 100
  5. 5 Ru Rustoria.co - … 992
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 992/ 1,000
  6. 6 Ru Rustoria.co - … 30
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 30/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on deisfine server?

The map on deisfine server is procedural, made by the game.

What settings and rules apply on deisfine server?

No gather rate appears in the name of deisfine server. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

In what location does deisfine server sit?

There is no region on record for deisfine server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.126.51.122:28015.

What Rust version does deisfine server currently run?

On Windows, deisfine server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is deisfine server for staying online?

Currently offline, deisfine server was last seen 46 hours ago. Across 1 full day, 0 of 24 hours were online, a rate of 0%. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on deisfine server?

The record holds too few of deisfine server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 2 days 4 hours ago.

On deisfine server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

What should you understand from the tags deisfine server carries?

gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): Player slots: 500; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank: that is the tag list deisfine server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does deisfine server come up?

You will find deisfine server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player numbers

How does deisfine server compare with other servers in the rankings?

deisfine server sits at #12,016 for seven-day player hours, placing it in the top 54% of ranked servers.

How full is deisfine server right now?

The last recorded sighting of deisfine server was 46 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 18:00 UTC, averaging 0 players.

Connection

What is the way to join deisfine server?

Open the console with F1 in Rust and type client.connect 176.126.51.122:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players Player slots: 500.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.