Rust Data LabData lab · live
Live readings Servers11,755 Players63,128 Populated3,519 Fresh wipes · 3h137 Sampled every 5 min

Element card · group Community · atomic number 15,846, its rank

[EU] RustOne - Private

Offline 176.147.238.70:28015 checked 17d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,846top 72%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 551
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 551/ 625
  2. 2 Ru Rustoria.co - … 33
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 33/ 250
  3. 3 Ru Rusty Moose |E… 57
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 57/ 250
  4. 4 Ru Rustoria.co - … 289
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 289/ 325
  5. 5 Ru Rustoria.co - … 112
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 112/ 200
  6. 6 Ru Rustafied.com … 120
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 120/ 150

Quick answers

from the figures on this page

Server setup

What map is in play on [EU] RustOne - Private?

Generated by the game, the map on [EU] RustOne - Private is procedural.

How is [EU] RustOne - Private configured, and what rules apply?

The name of [EU] RustOne - Private carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

In what location does [EU] RustOne - Private sit?

The name of [EU] RustOne - Private points to Europe, even without a region tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.147.238.70:28015.

Which Rust version is [EU] RustOne - Private on?

On Linux, [EU] RustOne - Private is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How reliably does [EU] RustOne - Private stay online?

Currently offline, [EU] RustOne - Private was last seen 17 days 9 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 10 October 2026, Rust Data Lab saw it for the first time.

Wipe days

When does [EU] RustOne - Private wipe, and how often?

The record holds too few of [EU] RustOne - Private's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 10 hours ago.

Tags, lists

What should you understand from the tags [EU] RustOne - Private carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list [EU] RustOne - Private publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [EU] RustOne - Private come up?

These themed Rust Data Lab lists carry [EU] RustOne - Private: EU Rust servers, measured and Rust community servers, measured. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does [EU] RustOne - Private hold among Rust servers?

The seven-day player-hours table has [EU] RustOne - Private at #15,846, in the top 72% of ranked servers.

How many players does [EU] RustOne - Private have at the moment?

The last recorded sighting of [EU] RustOne - Private was 17 days 9 hours ago, and it is offline now.

Connection

What steps get you onto [EU] RustOne - Private?

You can connect by pressing F1 in Rust and entering client.connect 176.147.238.70:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.