Rust Data LabData lab · live
Live readings Servers11,615 Players38,895 Populated2,943 Fresh wipes · 3h85 Sampled every 5 min

Element card · group Community · atomic number 15,310, its rank

Local Resort Test

Offline 176.15.175.173:28015 checked 10d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,310top 70%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 248
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 248/ 250
  2. 2 Ru Rustoria.co - … 172
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 172/ 225
  3. 3 Ru Rusty Moose |E… 19
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 19/ 250
  4. 4 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 22/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 23/ 100
  6. 6 Ru Rustoria.co - … 78
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 78/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Local Resort Test?

Generated by the game, the map on Local Resort Test is procedural.

What settings and rules apply on Local Resort Test?

No gather rate appears in the name of Local Resort Test. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Local Resort Test based in?

No region comes from Local Resort Test; it does give eu2 as its region code. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.15.175.173:28015 is the address it uses.

Which Rust version is Local Resort Test on?

On Windows, Local Resort Test is running Rust network protocol 2617 and build 140534. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Local Resort Test for staying online?

Local Resort Test is not online at the moment; the last sighting was 10 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 October 2026.

Wipe days

When does Local Resort Test wipe, and how often?

Local Resort Test's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days ago.

Where it appears

Which meanings sit behind the tags on Local Resort Test?

These are the tags Local Resort Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): It runs build 140534; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $reu2 (Region code): Region code: eu2. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Local Resort Test come up?

These themed Rust Data Lab lists carry Local Resort Test: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Local Resort Test compare with other servers in the rankings?

The seven-day player-hours table has Local Resort Test at #15,310, in the top 70% of ranked servers.

How many players does Local Resort Test have at the moment?

Local Resort Test is offline at the moment; the last sighting was 10 days 23 hours ago.

Getting on

What is the way to join Local Resort Test?

You can connect by pressing F1 in Rust and entering client.connect 176.15.175.173:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$reu2,v2617,gmrust,cs140534,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build It runs build 140534.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$reu2
Region code Region code: eu2.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.