Rust Data LabData lab · live
Live readings Servers11,824 Players88,321 Populated3,715 Fresh wipes · 3h404 Sampled every 5 min

Element card · group Community · atomic number 15,226, its rank

My Server

Offline 176.196.235.200:28015 checked 8d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,226top 68%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:08 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 201
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 201/ 250
  2. 2 Ru Rustoria.co - … 281
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 281/ 300
  3. 3 Ru Rusty Moose |E… 763
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 763/ 800
  4. 4 Ru Rustafied.com … 44
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 44/ 100
  5. 5 Ru Rustoria.co - … 854
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 854/ 900
  6. 6 Ru Rustoria.co - … 669
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 669/ 725

Quick answers

from the figures on this page

Map and rules

What map is in play on My Server?

A procedural map runs on My Server, generated by the game.

What settings and rules apply on My Server?

No gather rate appears in the name of My Server. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

Server facts

Which location is My Server based in?

There is no region on record for My Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.196.235.200:28015.

On what Rust version does My Server operate?

Rust network protocol 2634 and build 167781 on Linux is what My Server uses. The protocol must match for you to join; Steam will update your game.

Does My Server stay up, and how reliable is its uptime?

My Server is not online at the moment; the last sighting was 8 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe schedule

How often does a wipe happen on My Server, and at what time?

Too few wipes are on record for My Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 7 hours ago.

On My Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

Which meanings sit behind the tags on My Server?

These are the tags My Server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server appear in?

You will find My Server on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Server place?

Player hours over the last week put My Server at #15,226, inside the top 68% of ranked servers.

How full is My Server right now?

No live signal from My Server right now, which was last seen 8 days 5 hours ago.

Connection

How can you connect to My Server?

Open the console with F1 in Rust and type client.connect 176.196.235.200:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.