Rust Data LabData lab · live
Live readings Servers11,749 Players65,278 Populated3,453 Fresh wipes · 3h195 Sampled every 5 min

Element card · group Community · atomic number 8,555, its rank

AQULATEST

Offline 176.226.254.174:28015 checked 22h ago

Join the experiment
Atomic mass · players now 1/ 4 25% full Room to join
7-day average0peak 1
Rank · atomic number#8,555top 38%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:36 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 486
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 486/ 525
  2. 2 Ru Rustoria.co - … 401
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 401/ 450
  3. 3 Ru Rusty Moose |E… 52
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52/ 250
  4. 4 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 44/ 250
  5. 5 Ru Rustafied.com … 48
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Ru Rustoria.co - … 161
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 161/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on AQULATEST?

A procedural map runs on AQULATEST, generated by the game.

What settings and rules apply on AQULATEST?

The name of AQULATEST carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is AQULATEST based in?

Nothing about a region is published by AQULATEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.226.254.174:28015.

What Rust version does AQULATEST currently run?

On Windows, AQULATEST is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does AQULATEST stay online?

AQULATEST is not online at the moment; the last sighting was 22 hours ago. For the last 7 full days, 17 of 168 hours were online, giving 10% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does AQULATEST wipe, and how often?

Too few wipes are on record for AQULATEST to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 11 days 18 hours ago.

What does a typical wipe day on AQULATEST involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.

Lists and tags

How should you read the tags on AQULATEST?

These are the tags AQULATEST makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does AQULATEST come up?

These themed Rust Data Lab lists carry AQULATEST: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does AQULATEST hold among Rust servers?

The seven-day player-hours table has AQULATEST at #8,555, in the top 38% of ranked servers.

How many players does AQULATEST have at the moment?

AQULATEST is offline at the moment; the last sighting was 22 hours ago. A seven-day sample gives 0 players on average and 1 at the top. Peak time in the past 48 hours: 11:00 UTC, when the average was 1 players.

Getting on

What is the way to join AQULATEST?

Open the console with F1 in Rust and type client.connect 176.226.254.174:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players 4 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.