Element card · group Community · atomic number 15,404, its rank
Test Server
Offline 176.241.20.49:28088 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Test Server set, and what settings are in force?
The name of Test Server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Test Server sit?
There is no region on record for Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.241.20.49:28088 is the address it uses.
Which Rust version is Test Server on?
Rust network protocol 2633 and build 163207 on Linux is what Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Test Server for staying online?
Right now Test Server is offline, with its last appearance 43 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.
Wipe days
How often does a wipe happen on Test Server, and at what time?
Too few wipes are on record for Test Server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 53 days 1 hours ago the current world was made.
Lists and tags
How should you read the tags on Test Server?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
The Rust Data Lab lists that include Test Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does Test Server hold among Rust servers?
Test Server sits at #15,404 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Test Server have at the moment?
Test Server is offline at the moment; the last sighting was 43 days ago.
Connection
What steps get you onto Test Server?
In Rust, press F1 and enter client.connect 176.241.20.49:28088. Or click Launch Rust here to open Rust via Steam and connect automatically.