Rust Data LabData lab · live
Live readings Servers11,618 Players41,424 Populated3,040 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Community · atomic number 16,758, its rank

Test Server

Offline 176.241.20.93:28088 checked 31d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,758top 71%
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 353
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 353/ 350
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 25/ 250
  4. 4 Ru Rustoria.co - … 173
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 173/ 225
  5. 5 Ru Rustoria.co - … 93
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 93/ 225
  6. 6 Ru Rustafied.com … 36
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 36/ 100

Quick answers

from the figures on this page

Server setup

What settings and rules apply on Test Server?

Nothing in the name of Test Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Test Server sit?

Nothing about a region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.241.20.93:28088.

On what Rust version does Test Server operate?

On Linux, Test Server is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.

How dependable is Test Server for staying online?

Currently offline, Test Server was last seen 31 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.

Wipe days

When does Test Server wipe, and how often?

Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 52 days 15 hours ago the current world was made.

Where it appears

How should you read the tags on Test Server?

The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Test Server appear in?

These themed Rust Data Lab lists carry Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Test Server hold among Rust servers?

Test Server sits at #16,758 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Test Server right now?

Test Server is offline at the moment; the last sighting was 31 days 15 hours ago.

Connection

What is the way to join Test Server?

In Rust, press F1 and enter client.connect 176.241.20.93:28088. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol To join, your game must match protocol 2633.
cs163207
Build Build number: 163207.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.