Element card · group Community · atomic number 16,758, its rank
Test Server
Offline 176.241.20.93:28088 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on Test Server?
Nothing in the name of Test Server gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Test Server sit?
Nothing about a region is published by Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.241.20.93:28088.
On what Rust version does Test Server operate?
On Linux, Test Server is running Rust network protocol 2633 and build 163207. The protocol must match for you to join; Steam will update your game.
How dependable is Test Server for staying online?
Currently offline, Test Server was last seen 31 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Test Server wipe, and how often?
Test Server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 52 days 15 hours ago the current world was made.
Where it appears
How should you read the tags on Test Server?
The game's server browser reads the tags Test Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): Build number: 163207; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test Server appear in?
These themed Rust Data Lab lists carry Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What position does Test Server hold among Rust servers?
Test Server sits at #16,758 for seven-day player hours, placing it in the top 71% of ranked servers.
How full is Test Server right now?
Test Server is offline at the moment; the last sighting was 31 days 15 hours ago.
Connection
What is the way to join Test Server?
In Rust, press F1 and enter client.connect 176.241.20.93:28088. Or click Launch Rust here to open Rust via Steam and connect automatically.