Element card · group Community · atomic number 14,012, its rank
RustScape test · Rust_isles_V0_0_90
Offline 176.250.41.111:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:14 UTC6d ago | 0 | – | running | 1 |
| Thu 22 Oct, 07:12 UTC7d ago | 1 | – | 0.3 days | 0 |
| Sun 18 Oct, 12:36 UTC10d ago | 0 | – | 3.8 days | 0 |
| Tue 13 Oct, 11:31 UTC15d ago | 1 | – | 5 days | 0 |
| Mon 12 Oct, 17:46 UTC16d ago | 1 | – | 0.7 days | 0 |
| Mon 12 Oct, 05:59 UTC17d ago | 1 | – | 0.5 days | 0 |
| Sun 11 Oct, 17:04 UTC17d ago | 1 | – | 0.5 days | 1 |
| Sat 10 Oct, 05:30 UTC19d ago | 1 | – | 1.5 days | 0 |
| Tue 29 Sep, 05:28 UTC30d ago | 1 | – | 11 days | 1 |
| Mon 28 Sep, 15:01 UTC30d ago | 1 | – | 0.6 days | 0 |
| Thu 24 Sep, 18:26 UTC34d ago | 1 | – | 3.9 days | 0 |
| Thu 24 Sep, 05:40 UTC35d ago | 1 | – | 0.5 days | 0 |
| Mon 21 Sep, 20:56 UTC37d ago | 1 | – | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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1
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2
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4
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Rustoria.co - EU Main 22/ 250
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5
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Quick answers
from the figures on this pageMap and rules
What rules has RustScape test · Rust_isles_V0_0_90 set, and what settings are in force?
Nothing in the name of RustScape test · Rust_isles_V0_0_90 gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
About the server
Which location is RustScape test · Rust_isles_V0_0_90 based in?
There is no region on record for RustScape test · Rust_isles_V0_0_90. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.250.41.111:28015.
On what Rust version does RustScape test · Rust_isles_V0_0_90 operate?
On Windows, RustScape test · Rust_isles_V0_0_90 is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is RustScape test · Rust_isles_V0_0_90 for staying online?
Right now RustScape test · Rust_isles_V0_0_90 is offline, with its last appearance 6 days 18 hours ago. It was online for 2 of 168 hours in the last 7 full days, which is 1% uptime. The first sighting by Rust Data Lab was on 14 September 2026.
Wipe schedule
How often does a wipe happen on RustScape test · Rust_isles_V0_0_90, and at what time?
With no fixed rhythm, RustScape test · Rust_isles_V0_0_90 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 6 days 18 hours ago the current world was made.
On RustScape test · Rust_isles_V0_0_90, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.
Where it appears
How should you read the tags on RustScape test · Rust_isles_V0_0_90?
These are the tags RustScape test · Rust_isles_V0_0_90 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp8 (Max players): It has 8 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does RustScape test · Rust_isles_V0_0_90 appear in?
These themed Rust Data Lab lists carry RustScape test · Rust_isles_V0_0_90: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does RustScape test · Rust_isles_V0_0_90 place?
The seven-day player-hours table has RustScape test · Rust_isles_V0_0_90 at #14,012, in the top 63% of ranked servers.
How full is RustScape test · Rust_isles_V0_0_90 right now?
The last recorded sighting of RustScape test · Rust_isles_V0_0_90 was 6 days 18 hours ago, and it is offline now. The week's figures average 0 players and top out at 1.
Connection
What steps get you onto RustScape test · Rust_isles_V0_0_90?
You can connect by pressing F1 in Rust and entering client.connect 176.250.41.111:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.