Element card · group Modded · atomic number 11,233, its rank
TEstsZr
Offline 176.41.57.128:28047 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 50% of all ranked servers, and #470 of the trio servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 13:54 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEstsZr?
Generated by the game, the map on TEstsZr is procedural.
What rules has TEstsZr set, and what settings are in force?
Nothing in the name of TEstsZr gives a gather rate. You get up to 3 players per group (trio). Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does TEstsZr sit?
No region is published by TEstsZr. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.41.57.128:28047 is the address it uses.
What Rust version does TEstsZr currently run?
On Windows, TEstsZr is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is TEstsZr for staying online?
TEstsZr is not online at the moment; the last sighting was 38 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on TEstsZr?
Too few wipes are on record for TEstsZr to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 hours ago.
Tags, lists
Which meanings sit behind the tags on TEstsZr?
The game's server browser reads the tags TEstsZr publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): It has 150 slots; ts3 (Group limit): No team may exceed 3; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): This server uses the Carbon plugin framework. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEstsZr come up?
The Rust Data Lab lists that include TEstsZr are: Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days.
Population
How does TEstsZr compare with other servers in the rankings?
TEstsZr sits at #11,233 for seven-day player hours, placing it in the top 50% of ranked servers. The trio ranking puts it at #470.
What does the current player count on TEstsZr tell you?
TEstsZr is offline at the moment; the last sighting was 38 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.
How to join
What is the way to join TEstsZr?
You can connect by pressing F1 in Rust and entering client.connect 176.41.57.128:28047, or by pressing Launch Rust here, which starts the game through Steam and joins for you.