Element card · group Community · atomic number 15,426, its rank
localtest
Offline 176.49.188.69:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
636
Rusty Moose |EU Mondays| 636/ 675
-
2
Ru
Rustoria.co - …
485
Rustoria.co - EU East Long 485/ 525
-
3
Ru
Rusty Moose |E…
59
Rusty Moose |EU Main| 59/ 250
-
4
Ru
Rustoria.co - …
36
Rustoria.co - EU Main 36/ 250
-
5
Ru
Rustafied.com …
138
Rustafied.com - EU Friday 138/ 200
-
6
Ru
Rustoria.co - …
255
Rustoria.co - EU East Medium 255/ 300
Quick answers
from the figures on this pageServer setup
What map is in play on localtest?
The map on localtest is procedural, made by the game.
What settings and rules apply on localtest?
Nothing in the name of localtest gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
In what location does localtest sit?
Nothing about a region is published by localtest. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.49.188.69:28015 is the address it uses.
Which Rust version is localtest on?
On Windows, localtest is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does localtest stay online?
localtest is not online at the moment; the last sighting was 3 days 22 hours ago. For the last 7 full days, 1 of 168 hours were online, giving 1% uptime. It first appeared to Rust Data Lab on 12 October 2026.
Wipes and resets
What is the wiping pattern on localtest?
Too few wipes are on record for localtest to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 12 hours ago.
Where it appears
Which meanings sit behind the tags on localtest?
The game's server browser reads the tags localtest publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167398 (Build): Build number: 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does localtest come up?
The Rust Data Lab lists that include localtest are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does localtest compare with other servers in the rankings?
localtest sits at #15,426 for seven-day player hours, placing it in the top 69% of ranked servers.
What does the current player count on localtest tell you?
The last recorded sighting of localtest was 3 days 22 hours ago, and it is offline now. The seven-day average for this server is 0 players.
Getting on
What steps get you onto localtest?
Open the console with F1 in Rust and type client.connect 176.49.188.69:28015. The Launch Rust button on this page does the same job through Steam.