Element card · group Community · atomic number 13,553, its rank
Test server
Offline 176.50.82.251:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on Test server?
Generated by the game, the map on Test server is procedural.
How is Test server configured, and what rules apply?
The name of Test server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Test server sit?
There is no region on record for Test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.50.82.251:28015.
On what Rust version does Test server operate?
Rust network protocol 2634 and build 167398 on Windows is what Test server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Test server for staying online?
Right now Test server is offline, with its last appearance 19 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.
Wipes and resets
When does Test server wipe, and how often?
The record holds too few of Test server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 15 hours ago.
Where it appears
What should you understand from the tags Test server carries?
These are the tags Test server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Test server appear in?
The Rust Data Lab lists that include Test server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Test server place?
Test server sits at #13,553 for seven-day player hours, placing it in the top 61% of ranked servers.
What does the current player count on Test server tell you?
The last recorded sighting of Test server was 19 days 12 hours ago, and it is offline now.
Getting on
What steps get you onto Test server?
You can connect by pressing F1 in Rust and entering client.connect 176.50.82.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.