Element card · group Community · atomic number 13,308, its rank
ServerName
Offline 176.52.83.89:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.
Server details
In what location does ServerName sit?
No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.52.83.89:28015.
On what Rust version does ServerName operate?
Rust network protocol 2633 and build 164530 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is ServerName for staying online?
Right now ServerName is offline, with its last appearance 37 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe schedule
When does ServerName wipe, and how often?
The record holds too few of ServerName's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 37 days 17 hours ago the current world was made.
Tags, lists
How should you read the tags on ServerName?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
You will find ServerName on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #13,308, inside the top – of ranked servers.
How many players does ServerName have at the moment?
No live signal from ServerName right now, which was last seen 37 days 16 hours ago.
How to join
How can you connect to ServerName?
You can connect by pressing F1 in Rust and entering client.connect 176.52.83.89:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.