Rust Data LabData lab · live
Live readings Servers11,879 Players98,401 Populated3,904 Fresh wipes · 3h400 Sampled every 5 min

Element card · group PvE · atomic number 9,397, its rank

RustMayhemAus

Online 176.57.135.31:28300 checked 8m ago

quad pvesoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#9,397top 42%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct25 Oct29 Oct

Top 42% of all ranked servers, and #479 of the quad servers (top 58%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:34 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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  3. 3 Au AUSSIE MAFIA P… 1
    AUSSIE MAFIA PVE NOOB CHILL | NO DECAY | NO RAIDING | NO KILLIN OC · quad · monthly · 2 on average 1/ 50
  4. 4 Ca Casual PVE Sve… 3
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  5. 5 No Noob Friendly … 1
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  6. 6 Re Reforged Hybri… 22
    Reforged Hybrid | PvE/PvP Zones | Zombies | Events NA · quad · monthly · 20 on average 22/ 140

Quick answers

from the figures on this page

Server setup

What map is in play on RustMayhemAus?

RustMayhemAus runs a procedural map of size 4,500 with seed 2147483647; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on RustMayhemAus?

Nothing in the name of RustMayhemAus gives a gather rate. A group can hold 4 players at most (quad). softcore is the game mode, You keep some of what you collect, which makes this the easier mode. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts RustMayhemAus?

Nothing about a region is published by RustMayhemAus. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.57.135.31:28300.

On what Rust version does RustMayhemAus operate?

On Windows, RustMayhemAus is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does RustMayhemAus stay up, and how reliable is its uptime?

RustMayhemAus is live as of now. About 5 days 4 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 114 of 168 hours were online, giving 68% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustMayhemAus perform?

Server fps averaged 57 over the last 48 hours, with 28 as the lowest. The maximum entity count was 118,015, covering buildings, deployables and all else in the world. Memory use peaked at 4,558 MB. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on RustMayhemAus?

RustMayhemAus's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 6 hours ago.

What does a typical wipe day on RustMayhemAus involve?

Averaged across its recent wipes, the busiest point drew 1 players. 6 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags RustMayhemAus carries?

gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): 50 is the slot count; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list RustMayhemAus publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RustMayhemAus appear in?

These themed Rust Data Lab lists carry RustMayhemAus: Rust community servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: PvE ^p; Group limit: Quad; Last wipe: In the last week.

Player counts

What position does RustMayhemAus hold among Rust servers?

RustMayhemAus sits at #9,397 for seven-day player hours, placing it in the top 42% of ranked servers. Within quad, its rank is #479.

How many players does RustMayhemAus have at the moment?

At the moment RustMayhemAus has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Over 48 hours, the highest average fell at 22:00 UTC, at 0 players.

How to join

What is the way to join RustMayhemAus?

In Rust, press F1 and enter client.connect 176.57.135.31:28300. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmsoftcore,cs168909,ts4

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players 50 is the slot count.
ts4
Group limit No team may exceed 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.