Rust Data LabData lab · live
Live readings Servers11,611 Players36,787 Populated2,913 Fresh wipes · 3h75 Sampled every 5 min

Element card · group Community · atomic number 15,339, its rank

AUS420

Online 176.57.135.46:28500 checked 13m ago

premium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct16 Oct19 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 05:32 UTC5d ago 0 – running 0
Fri 23 Oct, 04:07 UTC6d ago 0 – 1.1 days 0
Sat 10 Oct, 08:54 UTC18d ago 2 held half 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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  1. 1 Ru Rusty Moose |E… 226
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  2. 2 Ru Rustoria.co - … 196
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 196/ 225
  3. 3 Ru Rusty Moose |E… 20
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20/ 250
  4. 4 Ru Rustoria.co - … 17
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 17/ 250
  5. 5 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 20/ 100
  6. 6 Ru Rustoria.co - … 100
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 100/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on AUS420?

The map on AUS420 is procedural at size 6,000 with seed 2147483647, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on AUS420?

The name of AUS420 carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. This server is premium only. Anti-cheat is on: Valve's VAC.

Server facts

Which location is AUS420 based in?

No region is published by AUS420. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.57.135.46:28500.

Which Rust version is AUS420 on?

On Windows, AUS420 is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

Does AUS420 stay up, and how reliable is its uptime?

At the moment, AUS420 is online. About 5 days ago is when it last restarted, based on its uptime. For the last 7 full days, 139 of 168 hours were online, giving 83% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Does AUS420 hold a steady performance?

Server fps averaged 7 over the last 48 hours, with 3 as the lowest. The entity count reached 203,416, including buildings, deployables and all other world items. Up to 4,996 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

When does AUS420 wipe, and how often?

With no fixed rhythm, AUS420 wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 1 hours ago.

How does AUS420 look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

Which meanings sit behind the tags on AUS420?

These are the tags AUS420 makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^q (Premium): This server is premium only. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does AUS420 come up?

The Rust Data Lab lists that include AUS420 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does AUS420 place?

AUS420 sits at #15,339 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on AUS420 tell you?

At the moment AUS420 has 0 of its 50 slots filled. The past week gives an average of 0 players.

How to join

What steps get you onto AUS420?

In Rust, press F1 and enter client.connect 176.57.135.46:28500. Or click Launch Rust here to open Rust via Steam and connect automatically. This server is premium only.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build It runs build 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^q
Premium This server is premium only.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.