Rust Data LabData lab · live
Live readings Servers11,810 Players83,965 Populated3,630 Fresh wipes · 3h336 Sampled every 5 min

Element card · group PvE · atomic number 15,339, its rank

killmoregaming/lets get rusty

Offline 176.57.135.63:28400 checked 7d ago

vanillapve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,339top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 51
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 51/ 200
  2. 2 Ru [EU] RustEZ Pu… 25
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 31 on average 25/ 200
  3. 3 Ru [US] RustEZ Pu… 19
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 30 on average 19/ 200
  4. 4 Sk [PvE] Skyline … 12
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 12/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 5
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 5/ 200
  6. 6 Jp JP RustPvE ko… 3
    JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 3/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on killmoregaming/lets get rusty?

killmoregaming/lets get rusty runs a procedural map of size 2,000 with seed 892222933; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What settings and rules apply on killmoregaming/lets get rusty?

The name of killmoregaming/lets get rusty carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. The VAC anti-cheat from Valve is disabled.

Server facts

What region hosts killmoregaming/lets get rusty?

Nothing about a region is published by killmoregaming/lets get rusty. Rust Data Lab shows a server's stated location, not a verified position of the machine. 176.57.135.63:28400 is the address it uses.

Which Rust version is killmoregaming/lets get rusty on?

Rust network protocol 2634 and build 167781 on Windows is what killmoregaming/lets get rusty uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does killmoregaming/lets get rusty stay up, and how reliable is its uptime?

Right now killmoregaming/lets get rusty is offline, with its last appearance 7 days 14 hours ago. It was online for 8 of 168 hours in the last 7 full days, which is 5% uptime. It first appeared to Rust Data Lab on 12 October 2026.

Wipes and resets

What is the wiping pattern on killmoregaming/lets get rusty?

The record holds too few of killmoregaming/lets get rusty's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 18 hours ago.

Where it appears

What should you understand from the tags killmoregaming/lets get rusty carries?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list killmoregaming/lets get rusty publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does killmoregaming/lets get rusty come up?

You will find killmoregaming/lets get rusty on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Player numbers

How does killmoregaming/lets get rusty compare with other servers in the rankings?

The seven-day player-hours table has killmoregaming/lets get rusty at #15,339, in the top 69% of ranked servers.

How full is killmoregaming/lets get rusty right now?

No live signal from killmoregaming/lets get rusty right now, which was last seen 7 days 14 hours ago. The past week gives an average of 0 players.

How to join

What is the way to join killmoregaming/lets get rusty?

You can connect by pressing F1 in Rust and entering client.connect 176.57.135.63:28400, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.