Rust Data LabData lab · live
Live readings Servers11,649 Players46,030 Populated3,128 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Modded · atomic number 15,338, its rank

IaFe

Online 176.57.174.150:29915 checked 10m ago

quad monthly wipes moddedoxidesoftcore
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,338top 69%
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #625 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 No Noobs 4 Real |… 0
    Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average 0/ 100
  2. 2 So [EA] Softcore 1 76
    [EA] Softcore 1 quad · monthly · 67 on average 76/ 350
  3. 3 Fa [US] Facepunch… 17
    [US] Facepunch Softcore 2 NA · quad · monthly · 59 on average 17/ 300
  4. 4 Re Reddit.com/r/P… 47
    Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 34 on average 47/ 150
  5. 5 La LA VERGA DEL A… 5
    LA VERGA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONL NA · quad · monthly · 7 on average 5/ 80
  6. 6 Fr [RU] Friendly … 6
    [RU] Friendly Rust – Vanilla Softcore | 2x2 Русский EU · quad · monthly · 7 on average 6/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on IaFe?

A procedural map of size 3,500 with seed 2147483647 runs on IaFe, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is IaFe configured, and what rules apply?

No gather rate appears in the name of IaFe. A group can hold 4 players at most (quad). softcore is the game mode, Facepunch's softer mode: part of your loot stays with you. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. Anti-cheat is off: Valve's VAC.

About the server

In what location does IaFe sit?

Nothing about a region is published by IaFe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.57.174.150:29915.

What Rust version does IaFe currently run?

Rust network protocol 2635 and build 168909 on Windows is what IaFe uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does IaFe stay online?

IaFe is live as of now. The uptime it reports suggests it restarted roughly 6 days 12 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

How well does IaFe perform?

The last 48 hours show an average of 48 server fps and a minimum of 13. Buildings, deployables and everything else in the world added up to as many as 72,428 entities. Up to 2,989 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipes and resets

What is the wiping pattern on IaFe?

An estimate from the force wipe puts the next wipe on IaFe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 1 hours ago. Wipes monthly, according to the schedule in its tags.

Lists and tags

What should you understand from the tags IaFe carries?

gmsoftcore (Game mode): Softcore rules make this an easier mode; mp50 (Max players): Player slots: 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list IaFe publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does IaFe come up?

You will find IaFe on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Population

What position does IaFe hold among Rust servers?

IaFe sits at #15,338 for seven-day player hours, placing it in the top 69% of ranked servers. The quad ranking puts it at #625.

What does the current player count on IaFe tell you?

Of 50 slots, 0 are taken on IaFe right now. The past week gives an average of 0 players.

Connection

What is the way to join IaFe?

In Rust, press F1 and enter client.connect 176.57.174.150:29915. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode Softcore rules make this an easier mode.
mp50
Max players Player slots: 50.
ts4
Group limit The team limit is 4.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.