Rust Data LabData lab · live
Live readings Servers11,894 Players99,159 Populated3,939 Fresh wipes · 3h396 Sampled every 5 min

Element card · group PvE · atomic number 14,260, its rank

Davongelaufene

Offline 176.57.174.158:28215 checked 8h ago

monthly wipes vanillapve
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,260top 64%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123418:0001:0009:0016:0001:0008:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
02040608018:0001:0009:0016:0001:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Ru [EU] RustEZ Pu… 36
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  3. 3 Ru [US] RustEZ Pu… 22
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  4. 4 Sk [PvE] Skyline … 14
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  5. 5 萌新 【云梦泽PVE】萌新学习|土… 19
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  6. 6 Jp JP RustPvE ko… 10
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Quick answers

from the figures on this page

Map and rules

What map is in play on Davongelaufene?

Davongelaufene runs a procedural map of size 4,500 with seed 1234567; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Davongelaufene configured, and what rules apply?

Nothing in the name of Davongelaufene gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as pve, other players cannot be fought. The server browser lists it under Community. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is off, Valve's anti-cheat.

Server details

Which location is Davongelaufene based in?

There is no region on record for Davongelaufene. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.57.174.158:28215.

On what Rust version does Davongelaufene operate?

Rust network protocol 2635 and build 168909 on Windows is what Davongelaufene uses. The protocol must match for you to join; Steam will update your game.

Does Davongelaufene stay up, and how reliable is its uptime?

Davongelaufene is not online at the moment; the last sighting was 8 hours ago. According to the uptime it reports, the last restart was about 3 hours ago. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does Davongelaufene hold a steady performance?

Server fps averaged 29 over the last 48 hours, with 5 as the lowest. The entity count reached 122,816, including buildings, deployables and all other world items. The highest memory usage was 3,248 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does Davongelaufene wipe, and how often?

Once a month is all Davongelaufene wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. Counting back, the current world began 27 days 22 hours ago. Its tags set out a wipe schedule of once a month.

How does Davongelaufene look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on Davongelaufene?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): There is no player combat here, only the world's threats: that is the tag list Davongelaufene publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Davongelaufene come up?

You will find Davongelaufene on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does Davongelaufene place?

Davongelaufene sits at #14,260 for seven-day player hours, placing it in the top 64% of ranked servers.

What does the current player count on Davongelaufene tell you?

No live signal from Davongelaufene right now, which was last seen 8 hours ago. The week's figures average 0 players and top out at 1.

Connection

What is the way to join Davongelaufene?

Open the console with F1 in Rust and type client.connect 176.57.174.158:28215. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.