Element card · group Community · atomic number 12,814, its rank
4Trust_____PvE_____DE/EN
Online 176.57.174.158:29115 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 08:42 UTC28d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on 4Trust_____PvE_____DE/EN?
4Trust_____PvE_____DE/EN runs a procedural map of size 3,750 with seed 5678; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What rules has 4Trust_____PvE_____DE/EN set, and what settings are in force?
No gather rate appears in the name of 4Trust_____PvE_____DE/EN. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. This server is premium only. The VAC anti-cheat from Valve is disabled.
Server facts
In what location does 4Trust_____PvE_____DE/EN sit?
No region is published by 4Trust_____PvE_____DE/EN. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.57.174.158:29115 is the address it uses.
What Rust version does 4Trust_____PvE_____DE/EN currently run?
On Windows, 4Trust_____PvE_____DE/EN is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does 4Trust_____PvE_____DE/EN stay online?
At the moment, 4Trust_____PvE_____DE/EN is online. The uptime it reports suggests it restarted roughly 3 hours ago. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Does 4Trust_____PvE_____DE/EN hold a steady performance?
In the last 48 hours, it averaged 26 server fps, with a low of 2. The maximum entity count was 82,474, covering buildings, deployables and all else in the world. Memory use peaked at 2,081 MB. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
What is the wiping pattern on 4Trust_____PvE_____DE/EN?
The only wipe on 4Trust_____PvE_____DE/EN is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 15 hours ago.
On 4Trust_____PvE_____DE/EN, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 2 players. 16 hours after the latest wipe, the crowd peaked.
Where it appears
What should you understand from the tags 4Trust_____PvE_____DE/EN carries?
These are the tags 4Trust_____PvE_____DE/EN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^q (Premium): This server is premium only. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does 4Trust_____PvE_____DE/EN appear in?
You will find 4Trust_____PvE_____DE/EN on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.
Population
How does 4Trust_____PvE_____DE/EN compare with other servers in the rankings?
Player hours over the last week put 4Trust_____PvE_____DE/EN at #12,814, inside the top 58% of ranked servers.
How full is 4Trust_____PvE_____DE/EN right now?
At the moment 4Trust_____PvE_____DE/EN has 0 of its 500 slots filled. A seven-day sample gives 0 players on average and 2 at the top. Over 48 hours, the highest average fell at 20:00 UTC, at 0 players.
How to join
How can you connect to 4Trust_____PvE_____DE/EN?
You can connect by pressing F1 in Rust and entering client.connect 176.57.174.158:29115, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only.
