Rust Data LabData lab · live
Live readings Servers11,842 Players74,292 Populated3,699 Fresh wipes · 3h224 Sampled every 5 min

Element card · group Community · atomic number 15,579, its rank

Seeker test

Offline 176.58.193.118:28015 checked 27d ago

Join the experiment
Atomic mass · players now 1/ 2 50% full Room to join
7-day average0peak –
Rank · atomic number#15,579top 66%
Last wipe27d agono schedule published
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:06 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 575
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  2. 2 Ru Rustoria.co - … 413
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 413/ 450
  3. 3 Ru Rusty Moose |E… 78
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 78/ 250
  4. 4 Ru Rustoria.co - … 74
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 74/ 250
  5. 5 Ru Rustafied.com … 54
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54/ 100
  6. 6 Ru Rustoria.co - … 188
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 188/ 225

Quick answers

from the figures on this page

Map and rules

What settings and rules apply on Seeker test?

The name of Seeker test carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is Seeker test based in?

There is no region on record for Seeker test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 176.58.193.118:28015.

On what Rust version does Seeker test operate?

On Windows, Seeker test is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does Seeker test stay online?

Right now Seeker test is offline, with its last appearance 27 days 20 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

What is the wiping pattern on Seeker test?

The only wipe on Seeker test is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 27 days 20 hours ago.

What does a typical wipe day on Seeker test involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Seeker test?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Seeker test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Seeker test appear in?

The Rust Data Lab lists that include Seeker test are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does Seeker test place?

The seven-day player-hours table has Seeker test at #15,579, in the top 66% of ranked servers.

How many players does Seeker test have at the moment?

Seeker test is offline at the moment; the last sighting was 27 days 20 hours ago.

Connection

What steps get you onto Seeker test?

You can connect by pressing F1 in Rust and entering client.connect 176.58.193.118:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players 2 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.