Element card · group Community · atomic number 13,334, its rank
ServerName
Offline 176.59.100.32:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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Rustoria.co - EU East Medium 210/ 250
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6
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Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What settings and rules apply on ServerName?
The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Server facts
Which location is ServerName based in?
Nothing about a region is published by ServerName. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 176.59.100.32:28015.
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
Right now ServerName is offline, with its last appearance 41 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 15 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
Too few wipes are on record for ServerName to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 16 hours ago.
Tags, lists
Which meanings sit behind the tags on ServerName?
The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does ServerName appear in?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold among Rust servers?
The seven-day player-hours table has ServerName at #13,334, in the top – of ranked servers.
What does the current player count on ServerName tell you?
ServerName is offline at the moment; the last sighting was 41 days 19 hours ago.
How to join
What steps get you onto ServerName?
Open the console with F1 in Rust and type client.connect 176.59.100.32:28015. The Launch Rust button on this page does the same job through Steam.