Rust Data LabData lab · live
Live readings Servers11,845 Players80,760 Populated3,897 Fresh wipes · 3h164 Sampled every 5 min

Element card · group Community · atomic number 13,077, its rank

Test

Offline 176.6.65.204:28015 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,077top 61%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 686
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 686/ 750
  2. 2 Ru Rustoria.co - … 59
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 59/ 250
  3. 3 Ru Rusty Moose |E… 94
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 94/ 250
  4. 4 Ru Rustoria.co - … 400
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 400/ 450
  5. 5 Ru Rustoria.co - … 208
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 208/ 250
  6. 6 Ru Rustafied.com … 174
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 174/ 250

Quick answers

from the figures on this page

Map and rules

What map is in play on Test?

Generated by the game, the map on Test is procedural.

How is Test configured, and what rules apply?

The name of Test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is Test based in?

There is no region on record for Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.6.65.204:28015.

What Rust version does Test currently run?

Rust network protocol 2634 and build 167584 on Windows is what Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Test stay online?

Right now Test is offline, with its last appearance 13 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 12 October 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Test, and at what time?

The record holds too few of Test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 7 hours ago.

Where it appears

What should you understand from the tags Test carries?

gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list Test publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Test appear in?

The Rust Data Lab lists that include Test are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold among Rust servers?

Test sits at #13,077 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does Test have at the moment?

Test is offline at the moment; the last sighting was 13 days 22 hours ago.

Getting on

How can you connect to Test?

Open the console with F1 in Rust and type client.connect 176.6.65.204:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.