Rust Data LabData lab · live
Live readings Servers11,886 Players104,326 Populated3,964 Fresh wipes · 3h514 Sampled every 5 min

Element card · group Community · atomic number 16,019, its rank

Rust Staging (Pterodactyl WSL)

Offline 176.61.162.189:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,019top 69%
Last wipe27d agono schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:14 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 962
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 962/ 1,000
  4. 4 Ru Rustafied.com … 44
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  5. 5 Eu eulongtest (pr… 480
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  6. 6 Ru Rustoria.co - … 986
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Quick answers

from the figures on this page

Map and rules

What map is in play on Rust Staging (Pterodactyl WSL)?

The map on Rust Staging (Pterodactyl WSL) is procedural, made by the game.

What settings and rules apply on Rust Staging (Pterodactyl WSL)?

Nothing in the name of Rust Staging (Pterodactyl WSL) gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Rust Staging (Pterodactyl WSL)?

Nothing about a region is published by Rust Staging (Pterodactyl WSL). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 176.61.162.189:28015 is the address it uses.

What Rust version does Rust Staging (Pterodactyl WSL) currently run?

On Linux, Rust Staging (Pterodactyl WSL) is running Rust network protocol 2634 and build 166493. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is Rust Staging (Pterodactyl WSL) for staying online?

Right now Rust Staging (Pterodactyl WSL) is offline, with its last appearance 27 days 22 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 28 September 2026.

Wipe schedule

When does Rust Staging (Pterodactyl WSL) wipe, and how often?

Wiping once a month with the force wipe is what Rust Staging (Pterodactyl WSL) does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 22 hours ago the current world was made.

What does a typical wipe day on Rust Staging (Pterodactyl WSL) involve?

Recent wipes on average reached 0 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Rust Staging (Pterodactyl WSL)?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166493 (Build): Build number: 166493; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list Rust Staging (Pterodactyl WSL) publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Rust Staging (Pterodactyl WSL) come up?

You will find Rust Staging (Pterodactyl WSL) on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Rust Staging (Pterodactyl WSL) compare with other servers in the rankings?

Player hours over the last week put Rust Staging (Pterodactyl WSL) at #16,019, inside the top 69% of ranked servers.

What does the current player count on Rust Staging (Pterodactyl WSL) tell you?

No live signal from Rust Staging (Pterodactyl WSL) right now, which was last seen 27 days 22 hours ago.

Getting on

How can you connect to Rust Staging (Pterodactyl WSL)?

In Rust, press F1 and enter client.connect 176.61.162.189:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166493
Build Build number: 166493.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.