Element card · group Community · atomic number 8,695, its rank
A szervered neve
Offline 176.63.15.57:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on A szervered neve?
The map on A szervered neve is procedural, made by the game.
How is A szervered neve configured, and what rules apply?
The name of A szervered neve carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
What region hosts A szervered neve?
Nothing about a region is published by A szervered neve. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 176.63.15.57:28015 is the address it uses.
On what Rust version does A szervered neve operate?
On Windows, A szervered neve is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A szervered neve stay up, and how reliable is its uptime?
Right now A szervered neve is offline, with its last appearance 2 days 8 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. On 25 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
When does A szervered neve wipe, and how often?
Too few wipes are on record for A szervered neve to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 17 hours ago.
Lists and tags
What should you understand from the tags A szervered neve carries?
The game's server browser reads the tags A szervered neve publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does A szervered neve come up?
You will find A szervered neve on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does A szervered neve place?
Player hours over the last week put A szervered neve at #8,695, inside the top 39% of ranked servers.
How many players does A szervered neve have at the moment?
The last recorded sighting of A szervered neve was 2 days 8 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.
How to join
How can you connect to A szervered neve?
Open the console with F1 in Rust and type client.connect 176.63.15.57:28015. The Launch Rust button on this page does the same job through Steam.