Rust Data LabData lab · live
Live readings Servers11,840 Players88,651 Populated4,028 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Community · atomic number 15,452, its rank

SFPortal Rust

Online 176.9.124.165:28017 checked 9m ago

Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,452top 69%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 629
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 547 on average 629/ 725
  2. 2 Ru Rustoria.co - … 478
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 478/ 525
  3. 3 Ru Rusty Moose |E… 62
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 303 on average 62/ 250
  4. 4 Ru Rustoria.co - … 43
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 303 on average 43/ 250
  5. 5 Ru Rustafied.com … 143
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 268 on average 143/ 225
  6. 6 Ru Rustoria.co - … 260
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 261 on average 260/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on SFPortal Rust?

SFPortal Rust runs a procedural map of size 3,000 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is SFPortal Rust configured, and what rules apply?

The name of SFPortal Rust carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts SFPortal Rust?

No region is published by SFPortal Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 176.9.124.165:28017.

On what Rust version does SFPortal Rust operate?

Rust network protocol 2635 and build 168909 on Linux is what SFPortal Rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SFPortal Rust for staying online?

Right now, SFPortal Rust is reachable. About 8 hours ago is when it last restarted, based on its uptime. It was online for 144 of 144 hours in the last 6 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 21 October 2026.

How well does SFPortal Rust perform?

The last 48 hours show an average of 89 server fps and a minimum of 3. Buildings, deployables and everything else in the world added up to as many as 47,279 entities. Up to 1,894 MB of memory was used. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on SFPortal Rust?

Too few wipes are on record for SFPortal Rust to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 22 hours ago the current world was made.

Lists and tags

How should you read the tags on SFPortal Rust?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list SFPortal Rust publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does SFPortal Rust appear in?

You will find SFPortal Rust on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does SFPortal Rust place?

The seven-day player-hours table has SFPortal Rust at #15,452, in the top 69% of ranked servers.

How full is SFPortal Rust right now?

At the moment SFPortal Rust has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

Connection

What steps get you onto SFPortal Rust?

In Rust, press F1 and enter client.connect 176.9.124.165:28017. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.