Rust Data LabData lab · live
Live readings Servers11,675 Players48,284 Populated3,207 Fresh wipes · 3h128 Sampled every 5 min

Element card · group PvE · atomic number 2,542, its rank

[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore

Online EU 176.9.136.112:28015 checked 12m ago

5x monthly wipes moddedcarbonpve
Join the experiment
Atomic mass · players now 1/ 100 1% full Room to join
7-day average2peak 8
Rank · atomic number#2,542top 11% · #967 in EU
Last wipe26d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0246802:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

usual gap17.4 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 47 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW26d ago 7 – running 1
Mon 14 Sep, 07:36 UTC43d ago 5 held half 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

A procedural map of size 5,000 with seed 42069 runs on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore, generated by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore configured, and what rules apply?

According to its name, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore runs 5x gather. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore based in?

With its EU tag, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore places itself in Europe. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 176.9.136.112:28015.

On what Rust version does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore operate?

On Linux, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore stay online?

At the moment, [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is online. The uptime it reports suggests it restarted roughly 18 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

How well does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore perform?

The last 48 hours show an average of 100 server fps and a minimum of 71. The maximum entity count was 171,516, covering buildings, deployables and all else in the world. Memory use peaked at 5,981 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

When does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore wipe, and how often?

Wiping once a month with the force wipe is what [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore does. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 26 days 7 hours ago. A monthly wipe schedule is what its tags publish.

On [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore, what happens when wipe day arrives?

At their busiest, recent wipes averaged 6 players. 47 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of recent wipes.

Where it appears

What should you understand from the tags [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore carries?

gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): It has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^p (PvE): You fight the world, not other players; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; EU (Europe): In the browser it sits under Europe: that is the tag list [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore appear in?

You will find [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore on the following Rust Data Lab lists: 5x Rust servers, measured live, EU Rust servers, measured, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Population

What position does [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore hold among Rust servers?

[EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore is #2,542 on seven-day player hours, #967 in Europe, and in the top 11% of all ranked servers.

What does the current player count on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore tell you?

Of 100 slots, 1 are taken on [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore right now. Averaged over the past week: 2 players, peaking at 8. Peak time in the past 48 hours: 17:00 UTC, when the average was 5 players.

How to join

What steps get you onto [EU] DEAD HARBOUR | PvE x5 | Raids | Base Restore?

In Rust, press F1 and enter client.connect 176.9.136.112:28015. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://dead-harbour.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp100
Max players It has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.