Element card · group Modded · atomic number 12,930, its rank
testserver
Offline EU 176.96.241.60:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers, top 82% in EU, and #487 of the trio servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 4 November, 10:00 UTC, in 6d 11h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
How is testserver configured, and what rules apply?
The name of testserver carries no gather rate. A group can hold 3 players at most (trio). Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts testserver?
With its EU tag, testserver places itself in Europe. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 176.96.241.60:28015.
What Rust version does testserver currently run?
On Windows, testserver is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does testserver stay online?
Right now testserver is offline, with its last appearance 12 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.
Wipes and resets
How often does a wipe happen on testserver, and at what time?
Estimated from weekly: 7 days after its last wipe is when testserver next wipes. Due next on Wednesday 4 November at 10:00 UTC is its wipe. Counting back, the current world began 14 days 12 hours ago. Its tags carry a weekly wipe schedule.
Where it appears
What should you understand from the tags testserver carries?
The game's server browser reads the tags testserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): It has 200 slots; ts3 (Group limit): Teams cap at 3 players; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; EU (Europe): The server browser files it under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does testserver appear in?
You will find testserver on the following Rust Data Lab lists: EU Rust servers, measured, Modded Rust servers, measured and Trio Rust servers, measured live. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Population
How does testserver compare with other servers in the rankings?
Player hours for the past seven days give testserver #12,930, #2,425 in Europe, and a place in the top 60% of ranked servers. Within trio, its rank is #487.
What does the current player count on testserver tell you?
testserver is offline at the moment; the last sighting was 12 days 15 hours ago.
Connection
What is the way to join testserver?
Open the console with F1 in Rust and type client.connect 176.96.241.60:28015. The Launch Rust button on this page does the same job through Steam.