Rust Data LabData lab · live
Live readings Servers11,846 Players84,816 Populated3,802 Fresh wipes · 3h288 Sampled every 5 min

Element card · group PvE · atomic number 14,450, its rank

[BR] ThePirateStaging

Offline SA 177.130.250.220:28019 checked 29d ago

monthly wipes vanillapve
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#14,450top 60% · #198 in SA
Last wipe29d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct2 Oct4 Oct6 Oct

Top 60% of all ranked servers, top 82% in SA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap2.1 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:24 UTC29d ago 2 – running 1
Sun 27 Sep, 19:04 UTC31d ago 1 – 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Pv [BR/ES] PVE++ … 2
    [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•Profissoes SA · groups of 12+ · monthly · 5 on average 2/ 100
  2. 2 Cz [BR] CZSBRASIL… 1
    [BR] CZSBRASIL RUST PVE SA · groups of 8+ · monthly · 4 on average 1/ 50
  3. 3 Re Red Raisin PvE 4
    Red Raisin PvE SA · groups of 8+ · biweekly · 8 on average 4/ 30
  4. 4 La LATAMRUST | FU… 1
    LATAMRUST | FULL PVE | 1X SA · groups of 8+ · 1x · biweekly · 5 on average 1/ 50
  5. 5 Xs [BR] X-Sentine… 0
    [BR] X-Sentinela PVE Mensal SA · quad · monthly · 3 on average 0/ 50
  6. 6 Ev [BR/LATAM] Evo… 3
    [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|Jetpack SA · groups of 15+ · biweekly · 2 on average 3/ 50

Quick answers

from the figures on this page

Settings and map

What map is in play on [BR] ThePirateStaging?

[BR] ThePirateStaging runs a procedural map of size 4,500 with seed 97823186; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is [BR] ThePirateStaging configured, and what rules apply?

The name of [BR] ThePirateStaging carries no gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. You will find it under Community in the server browser. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. VAC is on, Valve's anti-cheat.

Server details

Which location is [BR] ThePirateStaging based in?

The SA tag is how [BR] ThePirateStaging lists itself, in South America. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 177.130.250.220:28019.

On what Rust version does [BR] ThePirateStaging operate?

Rust network protocol 2634 and build 166257 on Linux is what [BR] ThePirateStaging uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does [BR] ThePirateStaging stay online?

[BR] ThePirateStaging is not online at the moment; the last sighting was 29 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

What is the wiping pattern on [BR] ThePirateStaging?

The only wipe on [BR] ThePirateStaging is the monthly force wipe. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 29 days 17 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

What does a typical wipe day on [BR] ThePirateStaging involve?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags [BR] ThePirateStaging carries?

The game's server browser reads the tags [BR] ThePirateStaging publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166257 (Build): It runs build 166257; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^p (PvE): You fight the world, not other players; SA (South America): South America is where the browser lists this server. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does [BR] ThePirateStaging appear in?

You will find [BR] ThePirateStaging on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: South America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Population

How does [BR] ThePirateStaging compare with other servers in the rankings?

Seven-day player hours place [BR] ThePirateStaging at #14,450 overall, #198 in South America and in the top 60% of ranked servers.

How full is [BR] ThePirateStaging right now?

[BR] ThePirateStaging is offline at the moment; the last sighting was 29 days 16 hours ago.

Connection

What steps get you onto [BR] ThePirateStaging?

In Rust, press F1 and enter client.connect 177.130.250.220:28019. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^p,^m,^v,SA,^p,gmrust,cs166257,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166257
Build It runs build 166257.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE You fight the world, not other players.

Region

SA
South America South America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.