Rust Data LabData lab · live
Live readings Servers11,608 Players34,356 Populated2,818 Fresh wipes · 3h71 Sampled every 5 min

Element card · group Community · atomic number 10,508, its rank

WindowsGSM - Server #1

Offline 177.155.203.68:28015 checked 2d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#10,508top 47%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 196
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 196/ 250
  2. 2 Ru Rustoria.co - … 182
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 182/ 200
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16/ 250
  4. 4 Ru Rustoria.co - … 15
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Ru Rustafied.com … 16
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Ru Rustoria.co - … 90
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 90/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on WindowsGSM - Server #1?

Generated by the game, the map on WindowsGSM - Server #1 is procedural.

How is WindowsGSM - Server #1 configured, and what rules apply?

No gather rate appears in the name of WindowsGSM - Server #1. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

Which location is WindowsGSM - Server #1 based in?

There is no region on record for WindowsGSM - Server #1. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 177.155.203.68:28015.

Which Rust version is WindowsGSM - Server #1 on?

Rust network protocol 2635 and build 168909 on Windows is what WindowsGSM - Server #1 uses. The protocol must match for you to join; Steam will update your game.

Does WindowsGSM - Server #1 stay up, and how reliable is its uptime?

Currently offline, WindowsGSM - Server #1 was last seen 2 days 12 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 October 2026.

Wipe schedule

How often does a wipe happen on WindowsGSM - Server #1, and at what time?

The record holds too few of WindowsGSM - Server #1's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 14 hours ago the current world was made.

Lists and tags

What should you understand from the tags WindowsGSM - Server #1 carries?

The game's server browser reads the tags WindowsGSM - Server #1 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does WindowsGSM - Server #1 appear in?

The Rust Data Lab lists that include WindowsGSM - Server #1 are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does WindowsGSM - Server #1 hold among Rust servers?

WindowsGSM - Server #1 sits at #10,508 for seven-day player hours, placing it in the top 47% of ranked servers.

How many players does WindowsGSM - Server #1 have at the moment?

The last recorded sighting of WindowsGSM - Server #1 was 2 days 12 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How to join

What is the way to join WindowsGSM - Server #1?

In Rust, press F1 and enter client.connect 177.155.203.68:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.