Element card · group Community · atomic number 13,305, its rank
Server 8 Test
Offline 177.241.173.208:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Server 8 Test?
The map on Server 8 Test is procedural, made by the game.
How is Server 8 Test configured, and what rules apply?
Nothing in the name of Server 8 Test gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is Server 8 Test based in?
Nothing about a region is published by Server 8 Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 177.241.173.208:28015.
On what Rust version does Server 8 Test operate?
Rust network protocol 2633 and build 164530 on Windows is what Server 8 Test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Server 8 Test stay up, and how reliable is its uptime?
Server 8 Test is not online at the moment; the last sighting was 40 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.
Wipe days
When does Server 8 Test wipe, and how often?
Too few wipes are on record for Server 8 Test to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 41 days 21 hours ago.
Where it appears
What should you understand from the tags Server 8 Test carries?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Server 8 Test publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Server 8 Test come up?
The Rust Data Lab lists that include Server 8 Test are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Server 8 Test compare with other servers in the rankings?
Player hours over the last week put Server 8 Test at #13,305, inside the top – of ranked servers.
How full is Server 8 Test right now?
The last recorded sighting of Server 8 Test was 40 days 16 hours ago, and it is offline now.
Getting on
What steps get you onto Server 8 Test?
You can connect by pressing F1 in Rust and entering client.connect 177.241.173.208:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.