Rust Data LabData lab · live
Live readings Servers11,904 Players102,408 Populated3,941 Fresh wipes · 3h403 Sampled every 5 min

Element card · group Community · atomic number 15,907, its rank

Telepizza Server

Offline 177.245.103.171:28015 checked 21d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,907top 72%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 356
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 356/ 400
  2. 2 Ru Rustoria.co - … 450
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 450/ 500
  3. 3 Ru Rusty Moose |E… 977
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average 977/ 1,000
  4. 4 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Ru Rustoria.co - … 985
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 985/ 1,000
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average 32/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on Telepizza Server?

The map on Telepizza Server is procedural, made by the game.

How is Telepizza Server configured, and what rules apply?

No gather rate appears in the name of Telepizza Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Telepizza Server based in?

Nothing about a region is published by Telepizza Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 177.245.103.171:28015.

What Rust version does Telepizza Server currently run?

On Windows, Telepizza Server is running Rust network protocol 2634 and build 167058. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Telepizza Server stay up, and how reliable is its uptime?

Currently offline, Telepizza Server was last seen 21 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 8 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Telepizza Server wipe, and how often?

Telepizza Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 21 days 13 hours ago.

Lists and tags

Which meanings sit behind the tags on Telepizza Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Telepizza Server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Telepizza Server come up?

The Rust Data Lab lists that include Telepizza Server are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Telepizza Server hold among Rust servers?

The seven-day player-hours table has Telepizza Server at #15,907, in the top 72% of ranked servers.

How many players does Telepizza Server have at the moment?

The last recorded sighting of Telepizza Server was 21 days 11 hours ago, and it is offline now.

Getting on

How can you connect to Telepizza Server?

You can connect by pressing F1 in Rust and entering client.connect 177.245.103.171:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167058
Build Build number: 167058.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.