Rust Data LabData lab · live
Live readings Servers11,835 Players82,642 Populated3,762 Fresh wipes · 3h274 Sampled every 5 min

Element card · group Community · atomic number 15,159, its rank

wesleyboiola

Offline 177.35.119.6:27001 checked 14d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,159top 70%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct12 Oct14 Oct17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 167
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 167/ 250
  4. 4 Ru Rustafied.com … 57
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  5. 5 Ru Rustoria.co - … 221
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  6. 6 Ru Rustoria.co - … 304
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Quick answers

from the figures on this page

Server setup

What map is in play on wesleyboiola?

A procedural map of size 3,000 with seed 1 runs on wesleyboiola, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has wesleyboiola set, and what settings are in force?

The name of wesleyboiola carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts wesleyboiola?

There is no region on record for wesleyboiola. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 177.35.119.6:27001 is the address it uses.

On what Rust version does wesleyboiola operate?

Rust network protocol 2634 and build 167781 on Linux is what wesleyboiola uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does wesleyboiola stay online?

Right now wesleyboiola is offline, with its last appearance 14 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 9 October 2026.

Wipe days

How often does a wipe happen on wesleyboiola, and at what time?

Too few wipes are on record for wesleyboiola to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 17 hours ago the current world was made.

Lists and tags

How should you read the tags on wesleyboiola?

The game's server browser reads the tags wesleyboiola publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does wesleyboiola come up?

These themed Rust Data Lab lists carry wesleyboiola: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does wesleyboiola hold among Rust servers?

The seven-day player-hours table has wesleyboiola at #15,159, in the top 70% of ranked servers.

How many players does wesleyboiola have at the moment?

No live signal from wesleyboiola right now, which was last seen 14 days 11 hours ago.

How to join

How can you connect to wesleyboiola?

You can connect by pressing F1 in Rust and entering client.connect 177.35.119.6:27001, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.