Element card · group Community · atomic number 15,349, its rank
PrivateServer
Online 178.105.229.113:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on PrivateServer?
A procedural map runs on PrivateServer, generated by the game.
How is PrivateServer configured, and what rules apply?
Nothing in the name of PrivateServer gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does PrivateServer sit?
There is no region on record for PrivateServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.105.229.113:28015.
Which Rust version is PrivateServer on?
On Linux, PrivateServer is running Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is PrivateServer for staying online?
At the moment, PrivateServer is online. For the last 7 full days, 144 of 168 hours were online, giving 86% uptime. On 9 October 2026, Rust Data Lab saw it for the first time.
Wipe days
When does PrivateServer wipe, and how often?
Too few wipes are on record for PrivateServer to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days 8 hours ago.
Tags, lists
What should you understand from the tags PrivateServer carries?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list PrivateServer publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does PrivateServer come up?
The Rust Data Lab lists that include PrivateServer are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does PrivateServer hold among Rust servers?
PrivateServer sits at #15,349 for seven-day player hours, placing it in the top 69% of ranked servers.
How full is PrivateServer right now?
PrivateServer currently shows 0 players across 10 slots. The seven-day average for this server is 0 players.
Connection
How can you connect to PrivateServer?
Open the console with F1 in Rust and type client.connect 178.105.229.113:28015. The Launch Rust button on this page does the same job through Steam.