Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Community · atomic number 8,841, its rank

Local Rust Server

Offline 178.120.6.116:28015 checked 1d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#8,841top 40%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75120:0021:0022:0023:00Wiped Tue 27 Oct, 20:34 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 20:34 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 0
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 0/ 375
  2. 2 Ru Rustoria.co - … 303
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 303/ 325
  3. 3 Ru Rusty Moose |E… 11
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 11/ 250
  4. 4 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 25/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 135
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 135/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on Local Rust Server?

A procedural map runs on Local Rust Server, generated by the game.

What rules has Local Rust Server set, and what settings are in force?

No gather rate appears in the name of Local Rust Server. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Local Rust Server sit?

No region is published by Local Rust Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 178.120.6.116:28015.

Which Rust version is Local Rust Server on?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Local Rust Server stay up, and how reliable is its uptime?

Currently offline, Local Rust Server was last seen 34 hours ago. It was online for 4 of 48 hours in the last 2 full days, which is 8% uptime. On 26 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

What is the wiping pattern on Local Rust Server?

The record holds too few of Local Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 36 hours ago the current world was made.

Tags, lists

What should you understand from the tags Local Rust Server carries?

The game's server browser reads the tags Local Rust Server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Local Rust Server come up?

These themed Rust Data Lab lists carry Local Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does Local Rust Server hold among Rust servers?

Local Rust Server sits at #8,841 for seven-day player hours, placing it in the top 40% of ranked servers.

How many players does Local Rust Server have at the moment?

Local Rust Server is offline at the moment; the last sighting was 34 hours ago. The week's figures average 1 players and top out at 1. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Connection

What is the way to join Local Rust Server?

In Rust, press F1 and enter client.connect 178.120.6.116:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.