Rust Data LabData lab · live
Live readings Servers11,631 Players42,149 Populated3,041 Fresh wipes · 3h96 Sampled every 5 min

Element card · group Community · atomic number 15,826, its rank

My Server Name

Offline 178.122.205.89:28015 checked 16d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#15,826top 72%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:49 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 383
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 383/ 350
  2. 2 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 225
  3. 3 Ru Rustoria.co - … 21
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 21/ 250
  4. 4 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 27/ 250
  5. 5 Ru Rustoria.co - … 101
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 101/ 225
  6. 6 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 38/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on My Server Name?

The name of My Server Name carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

Which location is My Server Name based in?

There is no region on record for My Server Name. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.122.205.89:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.

How reliably does My Server Name stay online?

My Server Name is not online at the moment; the last sighting was 16 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 9 October 2026.

Wipe schedule

What is the wiping pattern on My Server Name?

The record holds too few of My Server Name's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was made.

How does My Server Name look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on My Server Name?

gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set: that is the tag list My Server Name publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Server Name appear in?

These themed Rust Data Lab lists carry My Server Name: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does My Server Name place?

Player hours over the last week put My Server Name at #15,826, inside the top 72% of ranked servers.

How full is My Server Name right now?

The last recorded sighting of My Server Name was 16 days 21 hours ago, and it is offline now.

Getting on

How can you connect to My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 178.122.205.89:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.