Element card · group Vanilla · atomic number 15,196, its rank
TESTE
Offline SA 178.132.198.136:31001 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 21:37 UTC, in 10h. Its weekly schedule tag · low confidence
Coming wipes
- 10hThu 29 Oct, 21:37 UTC
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 21:37 UTC
- 21d 10hThu 19 Nov, 21:37 UTC
- 28d 10hThu 26 Nov, 21:37 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 21:37 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 21:37 UTC13d ago | 0 | – | running | 0 |
| Tue 13 Oct, 22:31 UTC15d ago | 2 | – | 2 days | 0 |
| Thu 8 Oct, 06:02 UTC21d ago | 1 | halved by day 2 | 5.7 days | 0 |
| Tue 6 Oct, 21:39 UTC22d ago | 1 | – | 1.3 days | 1 |
| Tue 6 Oct, 00:14 UTC23d ago | 4 | – | 0.9 days | 1 |
| Sun 4 Oct, 16:27 UTC24d ago | 4 | – | 1.3 days | 0 |
| Thu 1 Oct, 18:55 UTC FW27d ago | 7 | held half | 2.9 days | 1 |
| Tue 29 Sep, 21:14 UTC29d ago | 6 | – | 1.9 days | 0 |
| Fri 25 Sep, 21:17 UTC33d ago | 5 | held half | 4 days | 0 |
| Tue 22 Sep, 21:18 UTC36d ago | 5 | held half | 3 days | 2 |
| Thu 17 Sep, 23:12 UTC41d ago | 6 | halved by day 2 | 4.9 days | 1 |
| Tue 15 Sep, 21:19 UTC43d ago | 9 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TESTE?
The map on TESTE is procedural at size 4,000 with seed 325817136, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on TESTE?
The name of TESTE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. The VAC anti-cheat from Valve is enabled.
About the server
In what location does TESTE sit?
The SA tag is how TESTE lists itself, in South America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.132.198.136:31001.
On what Rust version does TESTE operate?
On Linux, TESTE is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TESTE stay online?
Right now TESTE is offline, with its last appearance 12 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipe schedule
How often does a wipe happen on TESTE, and at what time?
The prediction for TESTE follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 29 October at 21:37 UTC the next wipe falls due. 22 days 13 hours ago the current world was made. Weekly wipes are what its tags advertise.
How does TESTE look on the day of a wipe?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. Where it did not hold, the crowd dropped below half by day 2.
Where it appears
How should you read the tags on TESTE?
These are the tags TESTE makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded; SA (South America): The server browser files it under South America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does TESTE come up?
You will find TESTE on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player numbers
What position does TESTE hold among Rust servers?
Seven-day player hours place TESTE at #15,196 overall, #200 in South America and in the top 70% of ranked servers.
How many players does TESTE have at the moment?
The last recorded sighting of TESTE was 12 days 8 hours ago, and it is offline now.
Getting on
How can you connect to TESTE?
Open the console with F1 in Rust and type client.connect 178.132.198.136:31001. The Launch Rust button on this page does the same job through Steam.