Rust Data LabData lab · live
Live readings Servers11,821 Players75,561 Populated3,780 Fresh wipes · 3h143 Sampled every 5 min

Element card · group Community · atomic number 16,817, its rank

ServerName

Offline 178.141.185.207:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#16,817top 70%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:39 UTC27d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 656
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 656/ 750
  2. 2 Ru Rustoria.co - … 51
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 51/ 250
  3. 3 Ru Rusty Moose |E… 89
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 89/ 250
  4. 4 Ru Rustoria.co - … 369
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 369/ 450
  5. 5 Ru Rustoria.co - … 177
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 177/ 250
  6. 6 Ru Rustafied.com … 162
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 162/ 250

Quick answers

from the figures on this page

Server setup

How is ServerName configured, and what rules apply?

The name of ServerName carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

What region hosts ServerName?

No region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.141.185.207:28015.

On what Rust version does ServerName operate?

Rust network protocol 2633 and build 165217 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is ServerName for staying online?

ServerName is not online at the moment; the last sighting was 27 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

How often does a wipe happen on ServerName, and at what time?

The record holds too few of ServerName's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 3 hours ago.

On ServerName, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags ServerName carries?

The game's server browser reads the tags ServerName publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does ServerName come up?

The Rust Data Lab lists that include ServerName are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does ServerName hold among Rust servers?

The seven-day player-hours table has ServerName at #16,817, in the top 70% of ranked servers.

How many players does ServerName have at the moment?

ServerName is offline at the moment; the last sighting was 27 days 3 hours ago.

Getting on

What is the way to join ServerName?

Open the console with F1 in Rust and type client.connect 178.141.185.207:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.