Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h138 Sampled every 5 min

Element card · group Vanilla · atomic number 12,890, its rank

Teste

Offline EU 178.159.34.25:28015 checked 43d ago

weekly wipes vanillapremium
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#12,890#2340 in EU
Last wipe43d agoweekly schedule
Next wipe5d 3hMon 2 Nov, 03:22 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep
Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 03:22 UTC, in 5d 3h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 5d 3hMon 2 Nov, 03:22 UTC
  2. 8d 19hThu 5 Nov, 19:00 UTCFW
  3. 12d 3hMon 9 Nov, 03:22 UTC
  4. 19d 3hMon 16 Nov, 03:22 UTC
  5. 26d 3hMon 23 Nov, 03:22 UTC
  6. 33d 3hMon 30 Nov, 03:22 UTC
  7. 36d 19hThu 3 Dec, 19:00 UTCFW
  8. 40d 3hMon 7 Dec, 03:22 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 03:22 UTC43d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 484
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 484/ 525
  2. 2 Ru Rustoria.co - … 27
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 27/ 250
  3. 3 Ru Rusty Moose |E… 50
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 50/ 250
  4. 4 Ru Rustafied.com … 94
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 94/ 150
  5. 5 Ru Rustafied.com … 51
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 230 on average 51/ 100
  6. 6 Ma Magic Rust — M… 50
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 212 on average 50/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Teste?

The map on Teste is procedural, made by the game.

What settings and rules apply on Teste?

Nothing in the name of Teste gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Vanilla is its own label: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. The VAC anti-cheat from Valve is enabled.

About the server

What region hosts Teste?

The EU tag is how Teste lists itself, in Europe. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.159.34.25:28015.

What Rust version does Teste currently run?

On Linux, Teste is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Teste stay up, and how reliable is its uptime?

Teste is not online at the moment; the last sighting was 43 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 September 2026.

Wipe schedule

What is the wiping pattern on Teste?

The prediction for Teste follows its tag, as too few wipes are on record to confirm the schedule. The wipe after this one is due on Monday 2 November at 03:22 UTC. 43 days 20 hours ago the current world was made. The tags state that wipes happen weekly.

On Teste, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 9 hours in.

Tags, lists

How should you read the tags on Teste?

The game's server browser reads the tags Teste publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Entry is limited to players who hold Rust's premium status; EU (Europe): In the browser it sits under Europe. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Teste appear in?

These themed Rust Data Lab lists carry Teste: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. You can find it on the server list by applying these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

How does Teste compare with other servers in the rankings?

Teste is #12,890 on seven-day player hours, #2,340 in Europe, and in the top – of all ranked servers.

How many players does Teste have at the moment?

The last recorded sighting of Teste was 43 days 10 hours ago, and it is offline now.

Connection

How can you connect to Teste?

You can connect by pressing F1 in Rust and entering client.connect 178.159.34.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Entry is limited to players who hold Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs163794,^q,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players It has 50 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.