Rust Data LabData lab · live
Live readings Servers11,617 Players35,650 Populated2,906 Fresh wipes · 3h66 Sampled every 5 min

Element card · group Vanilla · atomic number 16,709, its rank

Teste

Offline EU 178.159.34.25:28015 checked 27d ago

weekly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#16,709top 70% · #2550 in EU
Last wipe33d agoweekly schedule
Next wipe1d 10hThu 29 Oct, 17:02 UTC
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 17:02 UTC, in 1d 10h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 1d 10hThu 29 Oct, 17:02 UTC
  2. 8d 12hThu 5 Nov, 19:00 UTCFW
  3. 15d 10hThu 12 Nov, 17:02 UTC
  4. 22d 10hThu 19 Nov, 17:02 UTC
  5. 29d 10hThu 26 Nov, 17:02 UTC
  6. 36d 12hThu 3 Dec, 19:00 UTCFW
  7. 43d 10hThu 10 Dec, 17:02 UTC

The first 48 hours of its last wipes

Thu 24 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:02 UTC33d ago 0 – running 0
Thu 17 Sep, 17:02 UTC40d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  1. 1 Ru Rusty Moose |E… 262
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  2. 2 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 22/ 250
  3. 3 Ru Rusty Moose |E… 16
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16/ 250
  4. 4 Ru Rustafied.com … 20
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 20/ 100
  5. 5 Ru Rustafied.com … 8
    Rustafied.com - EU Main EU · groups of 16+ · weekly · 231 on average 8/ 100
  6. 6 Ma Magic Rust — M… 39
    Magic Rust — Main | Kлaccикa x1 | Pyccкий EU · groups of 100+ · 1x · weekly · 213 on average 39/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Teste?

The map on Teste is procedural at size 1,000 with seed 12345, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Teste configured, and what rules apply?

The name of Teste carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Oxide plugins are running on it. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Joining requires Rust's premium status. The VAC anti-cheat from Valve is enabled.

Server details

In what location does Teste sit?

Teste gives Europe as its location, using the EU tag. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.159.34.25:28015.

On what Rust version does Teste operate?

Rust network protocol 2633 and build 165217 on Linux is what Teste uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Teste stay online?

Currently offline, Teste was last seen 27 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 14 September 2026, Rust Data Lab saw it for the first time.

Wipe days

What is the wiping pattern on Teste?

Following the tag is the best the prediction can do for Teste, whose record holds too few wipes to confirm its schedule. On Thursday 29 October at 17:02 UTC the next wipe falls due. The world it is running now dates from 33 days 13 hours ago. The tags state that wipes happen weekly.

How does Teste look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Teste?

These are the tags Teste makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the browser it sits under Europe. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Teste appear in?

These themed Rust Data Lab lists carry Teste: EU Rust servers, measured, Rust community servers, measured and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

How does Teste compare with other servers in the rankings?

Teste is #16,709 on seven-day player hours, #2,550 in Europe, and in the top 70% of all ranked servers.

How many players does Teste have at the moment?

The last recorded sighting of Teste was 27 days 6 hours ago, and it is offline now.

How to join

What steps get you onto Teste?

You can connect by pressing F1 in Rust and entering client.connect 178.159.34.25:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. Joining requires Rust's premium status.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,EU,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium Joining requires Rust's premium status.
^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.