Element card · group Community · atomic number 13,324, its rank
Oxide Test Server
Offline 178.168.43.230:28015 checked 37d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What map is in play on Oxide Test Server?
A procedural map runs on Oxide Test Server, generated by the game.
What settings and rules apply on Oxide Test Server?
No gather rate appears in the name of Oxide Test Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
About the server
What region hosts Oxide Test Server?
No region is published by Oxide Test Server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.168.43.230:28015.
What Rust version does Oxide Test Server currently run?
Rust network protocol 2633 and build 164530 on Linux is what Oxide Test Server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Oxide Test Server for staying online?
Currently offline, Oxide Test Server was last seen 37 days 13 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Oxide Test Server?
Too few wipes are on record for Oxide Test Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 44 days 10 hours ago the current world was made.
Tags, lists
What should you understand from the tags Oxide Test Server carries?
gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): 4 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list Oxide Test Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Oxide Test Server come up?
These themed Rust Data Lab lists carry Oxide Test Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Oxide Test Server compare with other servers in the rankings?
Oxide Test Server sits at #13,324 for seven-day player hours, placing it in the top – of ranked servers.
How many players does Oxide Test Server have at the moment?
Oxide Test Server is offline at the moment; the last sighting was 37 days 13 hours ago.
Connection
How can you connect to Oxide Test Server?
Open the console with F1 in Rust and type client.connect 178.168.43.230:28015. The Launch Rust button on this page does the same job through Steam.