Element card · group Community · atomic number 10,752, its rank
MyServer
Offline 178.170.169.228:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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the same kind of game, then region, group limit, rate and wipes-
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4
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Quick answers
from the figures on this pageMap and rules
What map is in play on MyServer?
A procedural map runs on MyServer, generated by the game.
How is MyServer configured, and what rules apply?
No gather rate appears in the name of MyServer. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server facts
Which location is MyServer based in?
No region is published by MyServer. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 178.170.169.228:28015.
Which Rust version is MyServer on?
Rust network protocol 2635 and build 168909 on Windows is what MyServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does MyServer stay up, and how reliable is its uptime?
Right now MyServer is offline, with its last appearance 3 days 19 hours ago. For the last 4 full days, 4 of 96 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipes and resets
How often does a wipe happen on MyServer, and at what time?
MyServer's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 25 days 15 hours ago the current world was made.
Lists and tags
Which meanings sit behind the tags on MyServer?
The game's server browser reads the tags MyServer publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does MyServer appear in?
These themed Rust Data Lab lists carry MyServer: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does MyServer place?
The seven-day player-hours table has MyServer at #10,752, in the top 48% of ranked servers.
What does the current player count on MyServer tell you?
No live signal from MyServer right now, which was last seen 3 days 19 hours ago. A seven-day sample gives 0 players on average and 1 at the top.
Connection
What steps get you onto MyServer?
You can connect by pressing F1 in Rust and entering client.connect 178.170.169.228:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.