Rust Data LabData lab · live
Live readings Servers11,780 Players81,598 Populated3,779 Fresh wipes · 3h158 Sampled every 5 min

Element card · group Community · atomic number 10,653, its rank

nameserver

Offline 178.172.147.124:28015 checked 5d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#10,653top 48%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k7 Oct11 Oct14 Oct21 Oct24 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:46 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 694
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average 694/ 725
  2. 2 Ru Rustoria.co - … 445
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 445/ 500
  3. 3 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average 34/ 250
  4. 4 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average 48/ 250
  5. 5 Ru Rustafied.com … 151
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average 151/ 175
  6. 6 Ru Rustoria.co - … 222
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average 222/ 250

Quick answers

from the figures on this page

Server setup

What map is in play on nameserver?

The map on nameserver is procedural, made by the game.

What settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

Server details

In what location does nameserver sit?

There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.172.147.124:28015.

What Rust version does nameserver currently run?

Rust network protocol 2635 and build 168909 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is nameserver for staying online?

Currently offline, nameserver was last seen 5 days ago. For the last 7 full days, 6 of 168 hours were online, giving 4% uptime. The first sighting by Rust Data Lab was on 7 October 2026.

Wipe days

When does nameserver wipe, and how often?

nameserver's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 16 hours ago.

How does nameserver look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 1 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags nameserver carries?

The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does nameserver come up?

The Rust Data Lab lists that include nameserver are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

How does nameserver compare with other servers in the rankings?

The seven-day player-hours table has nameserver at #10,653, in the top 48% of ranked servers.

How many players does nameserver have at the moment?

nameserver is offline at the moment; the last sighting was 5 days ago. A seven-day sample gives 0 players on average and 1 at the top.

Getting on

How can you connect to nameserver?

Open the console with F1 in Rust and type client.connect 178.172.147.124:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.