Element card · group Community · atomic number 12,500, its rank
ServerName
Offline 178.177.196.88:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
673
Rusty Moose |EU Mondays| 673/ 725
-
2
Ru
Rustoria.co - …
433
Rustoria.co - EU East Long 433/ 475
-
3
Ru
Rustoria.co - …
40
Rustoria.co - EU Main 40/ 250
-
4
Ru
Rusty Moose |E…
54
Rusty Moose |EU Main| 54/ 250
-
5
Ru
Rustoria.co - …
234
Rustoria.co - EU East Medium 234/ 250
-
6
Ru
Rustafied.com …
130
Rustafied.com - EU Friday 130/ 175
Quick answers
from the figures on this pageServer setup
What map is in play on ServerName?
The map on ServerName is procedural, made by the game.
What rules has ServerName set, and what settings are in force?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is disabled.
About the server
Which location is ServerName based in?
There is no region on record for ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 178.177.196.88:28015.
What Rust version does ServerName currently run?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 4 days 2 hours ago. It was online for 0 of 72 hours in the last 3 full days, which is 0% uptime. It first appeared to Rust Data Lab on 24 October 2026.
Wipe days
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 1 hours ago.
Where it appears
What should you understand from the tags ServerName carries?
These are the tags ServerName makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does ServerName place?
The seven-day player-hours table has ServerName at #12,500, in the top 56% of ranked servers.
What does the current player count on ServerName tell you?
No live signal from ServerName right now, which was last seen 4 days 2 hours ago. A seven-day sample gives 1 players on average and 1 at the top.
How to join
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 178.177.196.88:28015. The Launch Rust button on this page does the same job through Steam.