Element card · group Community · atomic number 15,021, its rank
ServerName
Offline 178.177.216.24:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
142
Rusty Moose |EU Mondays| 142/ 250
-
2
Ru
Rustoria.co - …
124
Rustoria.co - EU East Long 124/ 200
-
3
Ru
Rusty Moose |E…
14
Rusty Moose |EU Main| 14/ 250
-
4
Ru
Rustoria.co - …
16
Rustoria.co - EU Main 16/ 250
-
5
Ru
Rustafied.com …
12
Rustafied.com - EU Friday 12/ 100
-
6
Ru
Rustoria.co - …
36
Rustoria.co - EU East Medium 36/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What rules has ServerName set, and what settings are in force?
No gather rate appears in the name of ServerName. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is disabled.
About the server
Which location is ServerName based in?
Nothing about a region is published by ServerName. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.177.216.24:28015.
On what Rust version does ServerName operate?
Rust network protocol 2633 and build 162929 on Windows is what ServerName uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does ServerName stay up, and how reliable is its uptime?
Currently offline, ServerName was last seen 44 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.
Wipes and resets
How often does a wipe happen on ServerName, and at what time?
ServerName's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 55 days 8 hours ago the current world was made.
Tags, lists
How should you read the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list ServerName publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
The Rust Data Lab lists that include ServerName are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does ServerName compare with other servers in the rankings?
Player hours over the last week put ServerName at #15,021, inside the top – of ranked servers.
How many players does ServerName have at the moment?
ServerName is offline at the moment; the last sighting was 44 days 14 hours ago.
Getting on
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 178.177.216.24:28015. The Launch Rust button on this page does the same job through Steam.