Element card · group Community · atomic number 11,713, its rank
nameserver
Offline 178.177.237.170:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
Server details
Which location is nameserver based in?
Nothing about a region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 178.177.237.170:28015 is the address it uses.
Which Rust version is nameserver on?
On Windows, nameserver is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 32 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.
Wipe days
What is the wiping pattern on nameserver?
The record holds too few of nameserver's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 15 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
nameserver sits at #11,713 for seven-day player hours, placing it in the top 49% of ranked servers.
What does the current player count on nameserver tell you?
The last recorded sighting of nameserver was 32 days 2 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
In Rust, press F1 and enter client.connect 178.177.237.170:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.