Element card · group Community · atomic number 13,258, its rank
nameserver
Offline 178.177.237.251:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
A procedural map runs on nameserver, generated by the game.
How is nameserver configured, and what rules apply?
Nothing in the name of nameserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
Server details
In what location does nameserver sit?
There is no region on record for nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 178.177.237.251:28015.
Which Rust version is nameserver on?
Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.
How reliably does nameserver stay online?
Currently offline, nameserver was last seen 38 days 21 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe schedule
What is the wiping pattern on nameserver?
Too few wipes are on record for nameserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 19 hours ago the current world was made.
Lists and tags
What should you understand from the tags nameserver carries?
gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): It runs build 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list nameserver publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does nameserver hold among Rust servers?
nameserver sits at #13,258 for seven-day player hours, placing it in the top – of ranked servers.
How many players does nameserver have at the moment?
The last recorded sighting of nameserver was 38 days 21 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
You can connect by pressing F1 in Rust and entering client.connect 178.177.237.251:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.