Element card · group Community · atomic number 12,278, its rank
nameserver
Offline 178.177.237.252:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
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4
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5
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What settings and rules apply on nameserver?
Nothing in the name of nameserver gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts nameserver?
Nothing about a region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 178.177.237.252:28015.
Which Rust version is nameserver on?
Rust network protocol 2633 and build 165217 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 31 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 26 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on nameserver, and at what time?
Too few wipes are on record for nameserver to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 5 hours ago the current world was made.
Lists and tags
How should you read the tags on nameserver?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does nameserver compare with other servers in the rankings?
The seven-day player-hours table has nameserver at #12,278, in the top 53% of ranked servers.
How full is nameserver right now?
The last recorded sighting of nameserver was 31 days 21 hours ago, and it is offline now.
Connection
What steps get you onto nameserver?
Open the console with F1 in Rust and type client.connect 178.177.237.252:28015. The Launch Rust button on this page does the same job through Steam.