Element card · group Community · atomic number 11,722, its rank
nameserver
Offline 178.177.238.112:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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2
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3
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4
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5
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6
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Quick answers
from the figures on this pageSettings and map
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
What settings and rules apply on nameserver?
Nothing in the name of nameserver gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is off: Valve's VAC.
Server details
What region hosts nameserver?
Nothing about a region is published by nameserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. 178.177.238.112:28015 is the address it uses.
Which Rust version is nameserver on?
Rust network protocol 2633 and build 164530 on Windows is what nameserver uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does nameserver stay online?
Right now nameserver is offline, with its last appearance 36 days 17 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 September 2026.
Wipe schedule
What is the wiping pattern on nameserver?
The record holds too few of nameserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 39 days 20 hours ago.
Lists and tags
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
nameserver sits at #11,722 for seven-day player hours, placing it in the top 51% of ranked servers.
How full is nameserver right now?
nameserver is offline at the moment; the last sighting was 36 days 17 hours ago.
Getting on
What steps get you onto nameserver?
Open the console with F1 in Rust and type client.connect 178.177.238.112:28015. The Launch Rust button on this page does the same job through Steam.