Element card · group Community · atomic number 12,217, its rank
nameserver
Offline 178.177.238.161:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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5
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Quick answers
from the figures on this pageMap and rules
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
What settings and rules apply on nameserver?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.
About the server
What region hosts nameserver?
There is no region on record for nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 178.177.238.161:28015.
On what Rust version does nameserver operate?
Rust network protocol 2634 and build 166494 on Windows is what nameserver uses. The protocol must match for you to join; Steam will update your game.
Does nameserver stay up, and how reliable is its uptime?
Right now nameserver is offline, with its last appearance 23 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 5 October 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on nameserver?
The record holds too few of nameserver's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 22 hours ago.
Tags, lists
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): It has 15 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does nameserver come up?
You will find nameserver on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does nameserver place?
The seven-day player-hours table has nameserver at #12,217, in the top 54% of ranked servers.
How full is nameserver right now?
No live signal from nameserver right now, which was last seen 23 days 15 hours ago.
How to join
How can you connect to nameserver?
Open the console with F1 in Rust and type client.connect 178.177.238.161:28015. The Launch Rust button on this page does the same job through Steam.