Element card · group Community · atomic number 16,001, its rank
nameserver
Offline 178.177.238.174:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on nameserver?
The map on nameserver is procedural, made by the game.
What rules has nameserver set, and what settings are in force?
The name of nameserver carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
In what location does nameserver sit?
No region is published by nameserver. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 178.177.238.174:28015 is the address it uses.
On what Rust version does nameserver operate?
On Windows, nameserver is running Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
How dependable is nameserver for staying online?
Currently offline, nameserver was last seen 24 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 4 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on nameserver, and at what time?
nameserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 19 hours ago the current world was made.
Lists and tags
What should you understand from the tags nameserver carries?
The game's server browser reads the tags nameserver publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does nameserver compare with other servers in the rankings?
Player hours over the last week put nameserver at #16,001, inside the top 71% of ranked servers.
What does the current player count on nameserver tell you?
No live signal from nameserver right now, which was last seen 24 days 11 hours ago.
How to join
How can you connect to nameserver?
In Rust, press F1 and enter client.connect 178.177.238.174:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.